![]() git merge "branch name" will merge the branch specified with your current branch. You can switch between branches at any time! Use git checkout "branch name"Īt some point, you will want to take your changes in your branch and merge it with another. If you wish to create a branch, use git branch "branch name". When you create a git repository, by default it will only have one branch (master). If someone else made a change in the branch, git pull will let you get the latest commit of that branch. To push the changes to the server, we can use the git push command. That is because the commit currently only exists on your computer. ![]() As good practice, a commit message should describe the changes you have made in the commit.Īfter you have committed, you may be wondering why your teammate cannot see the changes. git commit -m 'type commit message here' is the command. So once you are done with adding changes you want to persist into a commit, you will need to actually create the commit. The process of taking your changes and putting them into a commit is called staging. and it will add all your changes to a commit. If you want to add everything that has been changed so far, I often found myself using git add. That's precisely what the command git add filename does. To have your change persisted in git, you need to add the changes into a commit. Whenever you make a change in a project file that is tracked by git, git will recognize a change is made, but it won't be saved in the project history. We won't be covering every git command here, just enough for a simple day-to-day workflow. You can either use a GUI (ex: Github desktop, Git Kraken, SourceTree) or the command line. There are mainly 2 ways to interact with Git. When you push, the changes then are synced to the server (remote) and become available for everyone that has access to the repository. When you are making changes and committing them, those changes only exist on your computer locally. As you may guess, remote = server and local = your computer. Remember we said git is a distributed version control system? Your git project exists both locally on your computer and on the server. It is a config file that specific files that you don't want to be tracked by git. gitignore can often be found at the root of your git repository. If the changes do not make sense, you can just delete your branch and go back to the main branch. If the changes make sense, merge your branch with the main branch. You can create a new branch from the main branch and make your changes. You are not sure if this power will break the game balance. Why is this useful? Imagine you are working on a 2D platformer project and you want to experiment with brand new power. With git, you can create a new branch and merge branches together. A git repository can have an unlimited amount of branches. If we visualize a git repository, you can see lines that **branch **out from one another.Įach of that lines is a branch! You can think of a branch as a divergence from the main history. Your project history is basically a series of commits (snapshots)! You can add a commit message that describes the change you have made in the commit. git folder in your project.Ī commit is a snapshot of your project. You will know your project is monitored by git when you see a. Its intent is to be brief and simple to get anyone to start using git in their Unity project.Ī git repository is a group of files that are monitored by git (unless specified by git ignore). This is by no mean a comprehensive guide to Git. ![]() You and your teammates can work on the same project independently and git will give you the ability to merge those changes together. No matter what happened, as long as we commit and push, we can always go through our change history and fall back to a previous state.Īnother reason you want to have version control is when you are working in a team. Having version control in our project, gives us peace of mind. □ Your perfect code introduced a game-breaking bug that needs to be reverted.□ Deleting the wrong file(s) by accident.Many things can happen with game development: It is very important for Unity Dev to set up some sort of version control system within our project. When you edit a file, git can help you determine exactly what changed, who changed it, and why. Git is a type of distributed version control system.
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